MMOs vs the World Part IIPosted on 2008-06-28 by John (Admin)
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In the second and final part of an article on the success of MMOs vs MUDs/PBBGs, we discuss game design as it relates to the MMO and independent gaming worlds.
Where the first part focused on both production value and dedicated development teams in the industry, here we'll look at how and why game developers make certain game design decisions and how it is important to the success of the game.
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